LOG  : General      f:0> 27-09-2026 03:19:23
LOG  : General      f:0> SLF4J(I): Attempting to load provider "zombie.core.logger.Slf4jBridge" specified via "slf4j.provider" system property
LOG  : General      f:0> ===== System specs =====
LOG  : General      f:0> CPU: 11th Gen Intel(R) Core(TM) i9-11900 @ 2.50GHz, vendor: GenuineIntel, cores: 8, threads: 16
LOG  : General      f:0> RAM: 32604 Mb
LOG  : General      f:0> Base board: PRIME Z590-P, vendor: ASUSTeK COMPUTER INC.
LOG  : General      f:0> GPU: NVIDIA GeForce RTX 3060, vendor: NVIDIA, video memory: 12288 Mb, driver: 32.0.15.9571
LOG  : General      f:0> Disk info: 1862.13 Gb, free space: 479.92 Gb, usable space: 479.92 Gb
LOG  : General      f:0> OS: Windows 11, version: 10.0, arch: amd64, build: 26200
LOG  : General      f:0> JVM (free: 398 Mb, max: 3072 Mb, total available: 510 Mb)
LOG  : General      f:0> ========================
LOG  : General      f:0> java.specification.version=25
LOG  : General      f:0> sun.cpu.isalist=amd64
LOG  : General      f:0> sun.jnu.encoding=Cp1252
LOG  : General      f:0> java.vm.vendor=Azul Systems, Inc.
LOG  : General      f:0> sun.arch.data.model=64
LOG  : General      f:0> java.vendor.url=http://www.azul.com/
LOG  : General      f:0> zomboid.steam=1
LOG  : General      f:0> java.vm.specification.version=25
LOG  : General      f:0> os.name=Windows 11
LOG  : General      f:0> zomboid.znetlog=1
LOG  : General      f:0> slf4j.provider=zombie.core.logger.Slf4jBridge
LOG  : General      f:0> jdk.debug=release
LOG  : General      f:0> sun.cpu.endian=little
LOG  : General      f:0> java.specification.vendor=Oracle Corporation
LOG  : General      f:0> java.version.date=2025-10-21
LOG  : General      f:0> java.home=C:\Program Files (x86)\Steam\steamapp...
LOG  : General      f:0> file.separator=\
LOG  : General      f:0> line.separator=

LOG  : General      f:0> java.vm.specification.vendor=Oracle Corporation
LOG  : General      f:0> java.specification.name=Java Platform API Specification
LOG  : General      f:0> java.awt.headless=true
LOG  : General      f:0> sun.management.compiler=HotSpot 64-Bit Tiered Compilers
LOG  : General      f:0> java.runtime.version=25.0.1+8-LTS
LOG  : General      f:0> stdout.encoding=Cp1252
LOG  : General      f:0> os.version=10.0
LOG  : General      f:0> jna.nosys=false
LOG  : General      f:0> java.runtime.name=OpenJDK Runtime Environment
LOG  : General      f:0> file.encoding=UTF-8
LOG  : General      f:0> java.vm.name=OpenJDK 64-Bit Server VM
LOG  : General      f:0> java.vendor.version=Zulu25.30+17-CA
LOG  : General      f:0> jna.loaded=true
LOG  : General      f:0> java.vendor.url.bug=http://www.azul.com/support/
LOG  : General      f:0> java.version=25.0.1
LOG  : General      f:0> os.arch=amd64
LOG  : General      f:0> java.vm.specification.name=Java Virtual Machine Specification
LOG  : General      f:0> sun.os.patch.level=
LOG  : General      f:0> native.encoding=Cp1252
LOG  : General      f:0> java.vm.info=mixed mode, sharing
LOG  : General      f:0> stderr.encoding=Cp1252
LOG  : General      f:0> java.vendor=Azul Systems, Inc.
LOG  : General      f:0> java.vm.version=25.0.1+8-LTS
LOG  : General      f:0> stdin.encoding=Cp1252
LOG  : General      f:0> sun.io.unicode.encoding=UnicodeLittle
LOG  : General      f:0> java.class.version=69.0
LOG  : General      f:0> -----
LOG  : General      f:0> version=42.20.4 b0bbce05d5 demo=false
LOG  : General      f:0> revision=b0bbce05d5 pzbullet=1.0.0.28
LOG  : General      f:0> Logs configuration:
LOG  : General      f:0>      General: General
LOG  : General      f:0>      Network: General
LOG  : General      f:0>          Lua: General
LOG  : General      f:0>          Mod: General
LOG  : General      f:0>  Multiplayer: General
LOG  : General      f:0>      Default: Off
LOG  : General      f:0> LightingFPS set to 15
LOG  : General      f:0> Display mode changed to 1280x720 freq=0 fullScreen=false
LOG  : General      f:0> GraphicsCard: NVIDIA Corporation NVIDIA GeForce RTX 3060/PCIe/SSE2
LOG  : General      f:0> OpenGL version: 4.6.0 NVIDIA 595.71
LOG  : General      f:0> Desktop resolution 2560x1440
LOG  : General      f:0> Initial resolution 1280x720 fullScreen=false
LOG  : General      f:0> OpenGL 1.5 buffer objects supported
LOG  : General      f:0> VSync: OFF
LOG  : General      f:0> Loading networking libraries...
LOG  : General      f:0> Loading RakNet64...
LOG  : General      f:0> Loading ZNetNoSteam64...
LOG  : General      f:0> SteamUtils started without Steam
LOG  : General      f:0> Loading Mods
LOG  : Mod          f:0> loading NativeManualSaves
LOG  : General      f:0> Loading Translations
LOG  : General      f:0> texturepack: loading UI
LOG  : General      f:0> Loading UI texture pack
LOG  : General      f:0> texturepack: loading UI2
LOG  : General      f:0> Loading UI2 texture pack
LOG  : General      f:0> texturepack: loading IconsMoveables
LOG  : General      f:0> Loading IconsMoveables texture pack
LOG  : General      f:0> texturepack: loading RadioIcons
LOG  : General      f:0> Loading RadioIcons texture pack
LOG  : General      f:0> texturepack: loading ApComUI
LOG  : General      f:0> Loading ApComUI texture pack
LOG  : General      f:0> texturepack: loading Mechanics
LOG  : General      f:0> Loading Mechanics texture pack
LOG  : General      f:0> texturepack: loading WeatherFx
LOG  : General      f:0> Loading WeatherFx texture pack
LOG  : General      f:0> Loading Scripts
ERROR: General      f:0 at FluidContainerScript.load           > Sanitizing container name 'Large Bucket', name may not contain whitespaces.
ERROR: General      f:0 at FluidContainerScript.load           > Sanitizing container name 'Fuel Pump', name may not contain whitespaces.
WARN : General      f:0 at XuiSkin$EntityUiStyle.Load          > Could not find icon: Build_AnvilStone, script = Stone Anvil
WARN : General      f:0 at XuiSkin$EntityUiStyle.LoadComponentInfo> Could not find icon: Build_AnvilStone
WARN : General      f:0 at XuiSkin$EntityUiStyle.Load          > Could not find icon: Build_AnvilStone, script = Stone Anvil
WARN : General      f:0 at XuiSkin$EntityUiStyle.LoadComponentInfo> Could not find icon: Build_AnvilStone
WARN : General      f:0 at XuiSkin$EntityUiStyle.Load          > Could not find icon: Build_AnvilStone, script = Stone Anvil
WARN : General      f:0 at XuiSkin$EntityUiStyle.LoadComponentInfo> Could not find icon: Build_AnvilStone
WARN : General      f:0 at XuiSkin$EntityUiStyle.Load          > Could not find icon: Build_AnvilStone, script = Stone Anvil
WARN : General      f:0 at XuiSkin$EntityUiStyle.LoadComponentInfo> Could not find icon: Build_AnvilStone
WARN : General      f:0 at TaggedObjectManager.createTagBits   > manager-> new tag discovered that was not preprocessed, tag: keyduplicator
WARN : General      f:0 at TaggedObjectManager.createTagBits   > manager-> new tag discovered that was not preprocessed, tag: choppingblock
LOG  : General      f:0> Loading Clothing
LOG  : General      f:0> 
LOG  : General      f:0> Loading Lua
WARN : Lua          f:0 at Lua(Vanilla).corpseStorageCheck     > require("ISUI/ISInventoryPaneContextMenu") failed
WARN : Lua          f:0 at Lua(Vanilla).corpseStorageCheck     > require("ISUI/ISVehicleMenu") failed
WARN : Lua          f:0 at Lua(Vanilla).corpseStorageCheck     > require("ISUI/ISContextMenu") failed
WARN : Lua          f:0 at Lua(Vanilla).ISCampingMenu          > require("Camping/CCampfireSystem") failed
WARN : Lua          f:0 at Lua(Vanilla).ISInventoryTransferUtil> require("TimedActions/ISInventoryTransferAction") failed
WARN : Lua          f:0 at Lua(Vanilla).ISInventoryTransferUtil> require("ISUI/PlayerData/ISPlayerData") failed
WARN : Lua          f:0 at Lua(Vanilla).ISAnimalContextMenu    > require("BuildingObjects/ISAnimalPickMateCursor") failed
WARN : Lua          f:0 at Lua(Vanilla).TakeSameType           > require("ISUI/InventoryWindow/ISLootWindowControlHandler") failed
WARN : Lua          f:0 at Lua(Vanilla).FloorTakeSameType      > require("ISUI/InventoryWindow/ISLootWindowControlHandler") failed
WARN : Lua          f:0 at Lua(Vanilla).testUI                 > require("pzapi/ui/ui") failed
LOG  : Lua          f:0> [NativeSaves] Loaded for 42.20; safe native unload strategy
LOG  : Lua          f:0> OnLoadSoundbanks
LOG  : General      f:0> texturepack: loading Tiles2x
LOG  : General      f:0> Loading Tiles2x texture pack
LOG  : General      f:0> texturepack: loading Overlays2x
LOG  : General      f:0> Loading Overlays2x texture pack
LOG  : General      f:0> texturepack: loading JumboTrees2x
LOG  : General      f:0> Loading JumboTrees2x texture pack
LOG  : General      f:0> texturepack: loading JumboTreesBigs2x
LOG  : General      f:0> Loading JumboTreesBigs2x texture pack
LOG  : General      f:0> texturepack: loading Tiles2x.floor
LOG  : General      f:0> Loading Tiles2x.floor texture pack
LOG  : General      f:0> texturepack: loading B42ChunkCaching2x
LOG  : General      f:0> Loading B42ChunkCaching2x texture pack
LOG  : General      f:0> texturepack: loading B42ChunkCaching2x.floor
LOG  : General      f:0> Loading B42ChunkCaching2x.floor texture pack
LOG  : General      f:0> texturepack: loading Clock2x
LOG  : General      f:0> Loading Clock2x texture pack
LOG  : General      f:0> Loading models and animations
LOG  : General      f:0> Game booting
LOG  : General      f:0> STATE: exit zombie.gameStates.TISLogoState
LOG  : General      f:0> STATE: exit zombie.gameStates.TermsOfServiceState
LOG  : General      f:0> binkId: 1
WARN : Lua          f:0 at Lua(Vanilla).namedColorToTable      > env.lua-> namedColorToTable color not found: ProgressYellow
LOG  : General      f:0> binkId: 2
LOG  : General      f:0> binkId: 3
LOG  : General      f:0> binkId: 4
LOG  : General      f:0> binkId: 5
LOG  : General      f:0> STATE: exit zombie.gameStates.MainScreenState
LOG  : General      f:0> LOADED UP A TOTAL OF 5999 TEXTURES
LOG  : General      f:0> STATE: exit zombie.gameStates.LoadingQueueState
LOG  : Lua          f:0> Initializing Randomized World Tabletop Clutter Tables
WARN : Lua          f:0 at Lua(Vanilla).Features               > recursive require(): C:/Program Files (x86)/Steam/steamapps/common/ProjectZomboid/media/lua/server/WorldGen/WorldGen.lua
WARN : Lua          f:0 at Lua(Vanilla).Biomes                 > recursive require(): C:/Program Files (x86)/Steam/steamapps/common/ProjectZomboid/media/lua/server/WorldGen/WorldGen.lua
WARN : Lua          f:0 at Lua(Vanilla).Selection              > recursive require(): C:/Program Files (x86)/Steam/steamapps/common/ProjectZomboid/media/lua/server/WorldGen/WorldGen.lua
WARN : Lua          f:0 at Lua(Vanilla).Veins                  > recursive require(): C:/Program Files (x86)/Steam/steamapps/common/ProjectZomboid/media/lua/server/WorldGen/WorldGen.lua
WARN : Lua          f:0 at Lua(Vanilla).Roads                  > recursive require(): C:/Program Files (x86)/Steam/steamapps/common/ProjectZomboid/media/lua/server/WorldGen/WorldGen.lua
WARN : Lua          f:0 at Lua(Vanilla).WorldGen               > recursive require(): C:/Program Files (x86)/Steam/steamapps/common/ProjectZomboid/media/lua/server/WorldGen/attachments/Priorities.lua
ERROR: General      f:0 at CraftRecipeComponentScript.getIconTexture> CraftRecipeComponentScript: Recipe Piano missing UiConfigScript - falling back to SpriteConfigScript first world object face for recipe icon.
LOG  : General      f:0> SafeMode is off
LOG  : General      f:0> Loading worldgen params
LOG  : General      f:0> IsoMetaGrid.Create: begin scanning directories
LOG  : General      f:0> Looking in these map folders:
LOG  : General      f:0> <End of map-folders list>
LOG  : General      f:0> IsoMetaGrid.Create: X: [ -250 250 ], Y: [ -250 250 ]
LOG  : General      f:0> World seed: kavqXomfOZMQMVLn 844897883
LOG  : General      f:0> IsoMetaGrid.Create: finished scanning directories in 0.037 seconds
LOG  : General      f:0> IsoMetaGrid.Create: begin loading
LOG  : General      f:0> VehiclesDB2.init() start
LOG  : General      f:0> VehiclesDB2.init() end
LOG  : General      f:0> triggerEvent OnInitWorld
LOG  : General      f:0> SandboxOptions.load() start
LOG  : General      f:0> SandboxOptions.load() end
LOG  : General      f:0> ItemPickerJava.Parse() start
LOG  : General      f:0> ItemPickerJava.Parse() end
LOG  : General      f:0> LoadTileDefinitions start
LOG  : General      f:0> LoadTileDefinitions end
LOG  : General      f:0> triggerEvent OnLoadedTileDefinitions
LOG  : General      f:0> loadAnimalDefinitions start
LOG  : General      f:0> loadAnimalDefinitions end
LOG  : General      f:0> GameTime.init() and load() start
LOG  : General      f:0> GameTime.init() and load() end
LOG  : General      f:0> ZomboidRadio.Init() start
LOG  : Lua          f:0> scriptmanager = zombie.radio.scripting.RadioScriptManager@59358cd6, isNewGame = true
LOG  : Lua          f:0> name = Automated Emergency Broadcast System, freq = 98400, cat = Emergency, uuid = EMRG-711984
LOG  : General      f:0> ZomboidRadio.Init() end
LOG  : General      f:0> GlobalModData.init() start
LOG  : General      f:0> GlobalModData.init() end
LOG  : General      f:0> InstanceTracker.load() start
LOG  : General      f:0> InstanceTracker.load() end
LOG  : General      f:0> ErosionGlobals.Boot() start
LOG  : General      f:0> ErosionGlobals.Boot() end
LOG  : General      f:0> WorldDictionary.init() start
LOG  : General      f:0> WorldDictionary: Checking dictionary...
LOG  : General      f:0> WorldDictionary.init() end
LOG  : General      f:0> GameEntityManager.Init() start
LOG  : General      f:0> GameEntityManager.Init() end
LOG  : General      f:0> PersistentOutfits.init() start
LOG  : General      f:0> PersistentOutfits.init() end
LOG  : General      f:0> IsoMetaGrid.Create: finished loading in 2.708 seconds
ERROR: Lua          f:0 at Lua(Vanilla).handleMannequinZone    > ERROR: Mannequin zone missing properties in media/maps/Muldraugh, KY/objects.lua coords: 13583, 1299, 0
WARN : Lua          f:0 at Lua(Vanilla).doMapZones             > can't find map objects file: media/maps/West Point, KY/objects.lua
WARN : Lua          f:0 at Lua(Vanilla).doMapZones             > can't find map objects file: media/maps/Valley Station, KY/objects.lua
WARN : Lua          f:0 at Lua(Vanilla).doMapZones             > can't find map objects file: media/maps/Rosewood, KY/objects.lua
WARN : Lua          f:0 at Lua(Vanilla).doMapZones             > can't find map objects file: media/maps/Riverside, KY/objects.lua
WARN : Lua          f:0 at Lua(Vanilla).doMapZones             > can't find map objects file: media/maps/March Ridge, KY/objects.lua
WARN : Lua          f:0 at Lua(Vanilla).doMapZones             > can't find map objects file: media/maps/Irvington, KY/objects.lua
WARN : Lua          f:0 at Lua(Vanilla).doMapZones             > can't find map objects file: media/maps/Fallas Lake, KY/objects.lua
WARN : Lua          f:0 at Lua(Vanilla).doMapZones             > can't find map objects file: media/maps/Ekron, KY/objects.lua
WARN : Lua          f:0 at Lua(Vanilla).doMapZones             > can't find map objects file: media/maps/Echo Creek, KY/objects.lua
WARN : Lua          f:0 at Lua(Vanilla).doMapZones             > can't find map objects file: media/maps/Brandenburg, KY/objects.lua
ERROR: General      f:0 at Basements.mergeRoomsOntoMetaCell    > duplicate RoomDef.metaID for room at 10707,9484,0
LOG  : General      f:0> Max #ZONES on one chunk is 27
LOG  : General      f:0> triggerEvent OnLoadedMapZones
LOG  : General      f:0> ItemConfigurator.Preprocess() start
LOG  : General      f:0> ItemConfigurator.Preprocess() end
LOG  : General      f:0> MapCollisionData.init() start
LOG  : General      f:0> MapCollisionData.init() end
LOG  : General      f:0> AnimalPopulationManager.init() start
LOG  : General      f:0> AnimalPopulationManager.init() end
LOG  : General      f:0> ZombiePopulationManager.init() start
LOG  : General      f:0> ZombiePopulationManager.init() end
LOG  : General      f:0> Pathfind init() start
LOG  : General      f:0> Pathfind init() end
LOG  : General      f:0> WorldStreamer.create() start
LOG  : General      f:0> WorldStreamer.create() end
LOG  : General      f:0> CellLoader.LoadCellBinaryChunk start
LOG  : General      f:0> CellLoader.LoadCellBinaryChunk start
LOG  : General      f:0> MapItem.LoadWorldMap() start
LOG  : General      f:0> MapItem.LoadWorldMap() start
LOG  : General      f:0> WorldStreamer.isBusy() loop start
LOG  : General      f:0> [OreVein{startPoint=Vector2 (X: -2478.000000, Y: -620.000000) (L: 2554.385254, D:-2.896424), amountArms=4, orientationArms=[353.55994, 438.80557, 527.8176, 618.72565], endPoints=[Vector2 (X: -2519.748291, Y: -989.859619) (L: 2707.204102, D:-2.767273), Vector2 (X: -2202.095215, Y: -674.602722) (L: 2303.109375, D:-2.844324), Vector2 (X: -2380.697021, Y: -169.284180) (L: 2386.708008, D:-3.070605), Vector2 (X: -2586.375244, Y: -598.394897) (L: 2654.696533, D:-2.914229)], distanceArms=[372.2083, 281.25586, 461.0994, 110.50787], singleFeatures=[TileGroup[sx=1, sy=1, tiles=[crafting_ore_16]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_17]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_18]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_19]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_20]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_21]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_22]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_23]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_24]]]}]
LOG  : General      f:0> [OreVein{startPoint=Vector2 (X: -2173.000000, Y: -2210.000000) (L: 3099.359375, D:-2.347753), amountArms=6, orientationArms=[151.49712, 207.78914, 264.34024, 329.56097, 387.65942, 444.55215], endPoints=[Vector2 (X: -1988.910156, Y: -1870.989380) (L: 2730.634521, D:-2.386735), Vector2 (X: -2371.921631, Y: -1832.538086) (L: 2997.366943, D:-2.483786), Vector2 (X: -2294.994629, Y: -2197.909912) (L: 3177.704834, D:-2.377800), Vector2 (X: -2341.810059, Y: -2497.281494) (L: 3423.520020, D:-2.324077), Vector2 (X: -1983.548096, Y: -2571.474609) (L: 3247.605957, D:-2.227832), Vector2 (X: -1806.114380, Y: -2244.989990) (L: 2881.324219, D:-2.248281)], distanceArms=[385.76843, 426.66998, 122.59221, 333.20782, 408.11264, 368.55035], singleFeatures=[TileGroup[sx=1, sy=1, tiles=[crafting_ore_16]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_17]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_18]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_19]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_20]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_21]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_22]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_23]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_24]]]}]
LOG  : General      f:0> [OreVein{startPoint=Vector2 (X: -1260.000000, Y: -170.000000) (L: 1271.416504, D:-3.007482), amountArms=5, orientationArms=[221.79597, 288.38, 365.24872, 436.57462, 506.0026], endPoints=[Vector2 (X: -1526.468750, Y: 128.071198) (L: 1531.831909, D:3.057888), Vector2 (X: -1596.641602, Y: -281.855286) (L: 1621.328735, D:-2.966863), Vector2 (X: -1234.066040, Y: -452.306091) (L: 1314.343872, D:-2.790280), Vector2 (X: -795.906067, Y: -280.780090) (L: 843.980957, D:-2.802443), Vector2 (X: -1135.529907, Y: 14.552536) (L: 1135.623169, D:3.128778)], distanceArms=[399.815, 354.7382, 283.49478, 477.13248, 222.60378], singleFeatures=[TileGroup[sx=1, sy=1, tiles=[crafting_ore_16]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_17]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_18]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_19]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_20]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_21]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_22]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_23]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_24]]]}]
LOG  : General      f:0> [OreVein{startPoint=Vector2 (X: -824.000000, Y: -2471.000000) (L: 2604.768066, D:-1.892668), amountArms=5, orientationArms=[123.985535, 196.02002, 271.52847, 335.761, 412.03387], endPoints=[Vector2 (X: -608.361084, Y: -2325.628906) (L: 2403.882813, D:-1.826653), Vector2 (X: -894.959595, Y: -2223.860596) (L: 2397.187744, D:-1.953400), Vector2 (X: -929.124268, Y: -2473.804932) (L: 2642.533447, D:-1.930080), Vector2 (X: -910.481689, Y: -2663.080566) (L: 2814.422607, D:-1.900228), Vector2 (X: -605.413940, Y: -2641.570068) (L: 2710.058838, D:-1.796093)], distanceArms=[260.06323, 257.12485, 105.16167, 210.65152, 277.26166], singleFeatures=[TileGroup[sx=1, sy=1, tiles=[crafting_ore_0]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_1]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_2]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_3]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_4]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_5]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_6]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_7]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_8]]]}]
LOG  : General      f:0> [OreVein{startPoint=Vector2 (X: 1244.000000, Y: 2567.000000) (L: 2852.547119, D:1.119534), amountArms=6, orientationArms=[224.30121, 286.9227, 345.92496, 406.98767, 467.12384, 526.76166], endPoints=[Vector2 (X: 1026.291382, Y: 2790.084961) (L: 2972.851807, D:1.218322), Vector2 (X: 814.000610, Y: 2436.170166) (L: 2568.564209, D:1.248328), Vector2 (X: 1151.149170, Y: 2196.662598) (L: 2480.014404, D:1.088099), Vector2 (X: 1489.887695, Y: 2337.606934) (L: 2772.033691, D:1.003361), Vector2 (X: 1440.198975, Y: 2627.447998) (L: 2996.273682, D:1.069385), Vector2 (X: 1276.907593, Y: 2706.881104) (L: 2992.941406, D:1.130022)], distanceArms=[311.7113, 449.46185, 381.7997, 336.27655, 205.2998, 143.69981], singleFeatures=[TileGroup[sx=1, sy=1, tiles=[crafting_ore_0]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_1]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_2]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_3]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_4]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_5]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_6]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_7]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_8]]]}]
LOG  : General      f:0> [OreVein{startPoint=Vector2 (X: 1300.000000, Y: 342.000000) (L: 1344.233643, D:0.257248), amountArms=5, orientationArms=[221.79597, 288.38, 365.24872, 436.57462, 506.0026], endPoints=[Vector2 (X: 1033.531250, Y: 640.071167) (L: 1215.680054, D:0.554494), Vector2 (X: 963.358398, Y: 230.144714) (L: 990.467529, D:0.234503), Vector2 (X: 1325.933960, Y: 59.693909) (L: 1327.276978, D:0.044990), Vector2 (X: 1764.093994, Y: 231.219925) (L: 1779.182495, D:0.130327), Vector2 (X: 1424.470093, Y: 526.552551) (L: 1518.674561, D:0.354070)], distanceArms=[399.815, 354.7382, 283.49478, 477.13248, 222.60378], singleFeatures=[TileGroup[sx=1, sy=1, tiles=[crafting_ore_16]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_17]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_18]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_19]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_20]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_21]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_22]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_23]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_24]]]}]
LOG  : General      f:0> [OreVein{startPoint=Vector2 (X: 1765.000000, Y: 1396.000000) (L: 2250.342529, D:0.669189), amountArms=3, orientationArms=[213.17116, 332.35278, 452.57663], endPoints=[Vector2 (X: 1505.693970, Y: 1792.696899) (L: 2341.127197, D:0.872193), Vector2 (X: 1625.915161, Y: 1130.488403) (L: 1980.304077, D:0.607561), Vector2 (X: 2132.570068, Y: 1412.541016) (L: 2557.953613, D:0.585019)], distanceArms=[473.92834, 299.73486, 367.9421], singleFeatures=[TileGroup[sx=1, sy=1, tiles=[crafting_ore_16]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_17]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_18]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_19]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_20]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_21]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_22]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_23]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_24]]]}]
LOG  : General      f:0> [OreVein{startPoint=Vector2 (X: 2435.000000, Y: 2398.000000) (L: 3417.547119, D:0.777743), amountArms=6, orientationArms=[151.49712, 207.78914, 264.34024, 329.56097, 387.65942, 444.55215], endPoints=[Vector2 (X: 2619.089844, Y: 2737.010742) (L: 3788.252930, D:0.807410), Vector2 (X: 2236.078369, Y: 2775.461914) (L: 3564.159912, D:0.892614), Vector2 (X: 2313.005371, Y: 2410.090088) (L: 3340.438232, D:0.805951), Vector2 (X: 2266.189941, Y: 2110.718506) (L: 3096.893555, D:0.749892), Vector2 (X: 2624.451904, Y: 2036.525391) (L: 3321.924805, D:0.659923), Vector2 (X: 2801.885742, Y: 2363.010010) (L: 3665.293945, D:0.700629)], distanceArms=[385.76843, 426.66998, 122.59221, 333.20782, 408.11264, 368.55035], singleFeatures=[TileGroup[sx=1, sy=1, tiles=[crafting_ore_16]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_17]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_18]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_19]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_20]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_21]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_22]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_23]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_24]]]}]
LOG  : General      f:0> [OreVein{startPoint=Vector2 (X: 2741.000000, Y: 489.000000) (L: 2784.277588, D:0.176544), amountArms=5, orientationArms=[343.12213, 412.72107, 478.71124, 552.3021, 628.0961], endPoints=[Vector2 (X: 2616.552490, Y: 78.825531) (L: 2617.739502, D:0.030117), Vector2 (X: 2948.257324, Y: 331.232574) (L: 2966.805664, D:0.111880), Vector2 (X: 2929.037598, Y: 591.995544) (L: 2988.263672, D:0.199426), Vector2 (X: 2644.824951, Y: 930.020447) (L: 2803.575684, D:0.338133), Vector2 (X: 2627.968506, Y: 492.757294) (L: 2673.766602, D:0.185353)], distanceArms=[428.6377, 260.47302, 214.3974, 451.3853, 113.09397], singleFeatures=[TileGroup[sx=1, sy=1, tiles=[crafting_ore_16]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_17]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_18]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_19]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_20]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_21]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_22]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_23]], TileGroup[sx=1, sy=1, tiles=[crafting_ore_24]]]}]
LOG  : General      f:0> WorldStreamer.isBusy() loop end
LOG  : General      f:0> MetaTracker.load() start
LOG  : General      f:0> MetaTracker.load() end
LOG  : General      f:0> triggerEvent OnGameTimeLoaded
LOG  : General      f:0> GlobalObjects.initSystems() start
LOG  : General      f:0> GlobalObjects.initSystems() end
LOG  : General      f:0> GameWindow.save() start
LOG  : General      f:0> Saving worldgen params
LOG  : General      f:0> Saving GlobalModData
LOG  : General      f:0> GameWindow.save() end
LOG  : General      f:0> bWaitForAssetLoadingToFinish2 start
LOG  : General      f:0> bWaitForAssetLoadingToFinish2 end
LOG  : General      f:0> FBORenderChunkManager.gameLoaded() start
LOG  : General      f:0> FBORenderChunkManager.gameLoaded() end
LOG  : General      f:0> Bullet.initPhysicsMeshes() start
LOG  : General      f:0> Bullet.initPhysicsMeshes() end
LOG  : General      f:0> game loading took 14 seconds
LOG  : General      f:0> STATE: exit zombie.gameStates.GameLoadingState
LOG  : Lua          f:0> 1 players found
LOG  : Lua          f:0> player 0 is mouse
LOG  : General      f:0> Game Mode: Rising
LOG  : General      f:0> Sandbox Options:
LOG  : General      f:0> Zombies 5
LOG  : General      f:0> Distribution 1
LOG  : General      f:0> ZombieVoronoiNoise true
LOG  : General      f:0> ZombieRespawn 3
LOG  : General      f:0> ZombieMigrate true
LOG  : General      f:0> DayLength 4
LOG  : General      f:0> StartYear 1
LOG  : General      f:0> StartMonth 7
LOG  : General      f:0> StartDay 9
LOG  : General      f:0> StartTime 2
LOG  : General      f:0> DayNightCycle 1
LOG  : General      f:0> ClimateCycle 1
LOG  : General      f:0> FogCycle 1
LOG  : General      f:0> WaterShut 3
LOG  : General      f:0> ElecShut 3
LOG  : General      f:0> AlarmDecay 2
LOG  : General      f:0> WaterShutModifier 28
LOG  : General      f:0> ElecShutModifier 37
LOG  : General      f:0> AlarmDecayModifier 14
LOG  : General      f:0> FoodLootNew 0.6
LOG  : General      f:0> LiteratureLootNew 0.6
LOG  : General      f:0> SkillBookLoot 0.4
LOG  : General      f:0> RecipeResourceLoot 0.8
LOG  : General      f:0> MedicalLootNew 0.6
LOG  : General      f:0> SurvivalGearsLootNew 2.0
LOG  : General      f:0> CannedFoodLootNew 0.6
LOG  : General      f:0> WeaponLootNew 0.4
LOG  : General      f:0> RangedWeaponLootNew 0.4
LOG  : General      f:0> AmmoLootNew 0.4
LOG  : General      f:0> MechanicsLootNew 0.6
LOG  : General      f:0> OtherLootNew 1.0
LOG  : General      f:0> ClothingLootNew 0.6
LOG  : General      f:0> ContainerLootNew 0.6
LOG  : General      f:0> KeyLootNew 0.6
LOG  : General      f:0> MediaLootNew 2.0
LOG  : General      f:0> MementoLootNew 0.6
LOG  : General      f:0> CookwareLootNew 2.0
LOG  : General      f:0> MaterialLootNew 3.0
LOG  : General      f:0> FarmingLootNew 2.0
LOG  : General      f:0> ToolLootNew 2.0
LOG  : General      f:0> RollsMultiplier 1.0
LOG  : General      f:0> LootItemRemovalList 
LOG  : General      f:0> RemoveStoryLoot false
LOG  : General      f:0> RemoveZombieLoot false
LOG  : General      f:0> ZombiePopLootEffect 0
LOG  : General      f:0> InsaneLootFactor 0.05
LOG  : General      f:0> ExtremeLootFactor 0.2
LOG  : General      f:0> RareLootFactor 0.6
LOG  : General      f:0> NormalLootFactor 1.0
LOG  : General      f:0> CommonLootFactor 2.0
LOG  : General      f:0> AbundantLootFactor 3.0
LOG  : General      f:0> Temperature 3
LOG  : General      f:0> Rain 3
LOG  : General      f:0> ErosionSpeed 4
LOG  : General      f:0> ErosionDays 0
LOG  : General      f:0> Farming 3
LOG  : General      f:0> CompostTime 2
LOG  : General      f:0> StatsDecrease 3
LOG  : General      f:0> NatureAbundance 3
LOG  : General      f:0> Alarm 2
LOG  : General      f:0> LockedHouses 5
LOG  : General      f:0> StarterKit true
LOG  : General      f:0> Nutrition true
LOG  : General      f:0> FoodRotSpeed 3
LOG  : General      f:0> FridgeFactor 3
LOG  : General      f:0> SeenHoursPreventLootRespawn 0
LOG  : General      f:0> HoursForLootRespawn 0
LOG  : General      f:0> MaxItemsForLootRespawn 5
LOG  : General      f:0> ConstructionPreventsLootRespawn true
LOG  : General      f:0> WorldItemRemovalList Base.Hat, Base.Glasses, Base.Maggots, Base.Slug, Base.Slug2, Base.Snail, Base.Worm, Base.Dung_Mouse, Base.Dung_Rat
LOG  : General      f:0> HoursForWorldItemRemoval 24.0
LOG  : General      f:0> ItemRemovalListBlacklistToggle false
LOG  : General      f:0> TimeSinceApo 1
LOG  : General      f:0> PlantResilience 3
LOG  : General      f:0> PlantAbundance 3
LOG  : General      f:0> EndRegen 3
LOG  : General      f:0> Helicopter 1
LOG  : General      f:0> MetaEvent 2
LOG  : General      f:0> SleepingEvent 1
LOG  : General      f:0> GeneratorFuelConsumption 0.1
LOG  : General      f:0> GeneratorSpawning 4
LOG  : General      f:0> AnnotatedMapChance 4
LOG  : General      f:0> CharacterFreePoints 0
LOG  : General      f:0> ConstructionBonusPoints 4
LOG  : General      f:0> NightDarkness 3
LOG  : General      f:0> NightLength 3
LOG  : General      f:0> BoneFracture false
LOG  : General      f:0> InjurySeverity 1
LOG  : General      f:0> HoursForCorpseRemoval 216.0
LOG  : General      f:0> DecayingCorpseHealthImpact 3
LOG  : General      f:0> ZombieHealthImpact false
LOG  : General      f:0> BloodLevel 3
LOG  : General      f:0> ClothingDegradation 3
LOG  : General      f:0> FireSpread true
LOG  : General      f:0> DaysForRottenFoodRemoval -1
LOG  : General      f:0> AllowExteriorGenerator true
LOG  : General      f:0> MaxFogIntensity 1
LOG  : General      f:0> MaxRainFxIntensity 1
LOG  : General      f:0> EnableSnowOnGround true
LOG  : General      f:0> AttackBlockMovements true
LOG  : General      f:0> SurvivorHouseChance 3
LOG  : General      f:0> VehicleStoryChance 3
LOG  : General      f:0> ZoneStoryChance 3
LOG  : General      f:0> AllClothesUnlocked false
LOG  : General      f:0> EnableTaintedWaterText true
LOG  : General      f:0> EnableVehicles true
LOG  : General      f:0> CarSpawnRate 4
LOG  : General      f:0> ZombieAttractionMultiplier 1.0
LOG  : General      f:0> VehicleEasyUse false
LOG  : General      f:0> InitialGas 3
LOG  : General      f:0> FuelStationGasInfinite false
LOG  : General      f:0> FuelStationGasMin 0.7
LOG  : General      f:0> FuelStationGasMax 1.0
LOG  : General      f:0> FuelStationGasEmptyChance 10
LOG  : General      f:0> LockedCar 3
LOG  : General      f:0> CarGasConsumption 0.6
LOG  : General      f:0> CarGeneralCondition 3
LOG  : General      f:0> CarDamageOnImpact 3
LOG  : General      f:0> DamageToPlayerFromHitByACar 1
LOG  : General      f:0> TrafficJam true
LOG  : General      f:0> CarAlarm 3
LOG  : General      f:0> PlayerDamageFromCrash true
LOG  : General      f:0> SirenShutoffHours 0.0
LOG  : General      f:0> ChanceHasGas 2
LOG  : General      f:0> RecentlySurvivorVehicles 3
LOG  : General      f:0> MultiHitZombies true
LOG  : General      f:0> RearVulnerability 2
LOG  : General      f:0> SirenEffectsZombies true
LOG  : General      f:0> AnimalStatsModifier 4
LOG  : General      f:0> AnimalMetaStatsModifier 4
LOG  : General      f:0> AnimalPregnancyTime 3
LOG  : General      f:0> AnimalAgeModifier 4
LOG  : General      f:0> AnimalMilkIncModifier 4
LOG  : General      f:0> AnimalWoolIncModifier 4
LOG  : General      f:0> AnimalRanchChance 6
LOG  : General      f:0> AnimalGrassRegrowTime 240
LOG  : General      f:0> AnimalMetaPredator false
LOG  : General      f:0> AnimalMatingSeason true
LOG  : General      f:0> AnimalEggHatch 4
LOG  : General      f:0> AnimalSoundAttractZombies false
LOG  : General      f:0> AnimalTrackChance 4
LOG  : General      f:0> AnimalPathChance 4
LOG  : General      f:0> MaximumRatIndex 25
LOG  : General      f:0> DaysUntilMaximumRatIndex 90
LOG  : General      f:0> MetaKnowledge 3
LOG  : General      f:0> SeeNotLearntRecipe true
LOG  : General      f:0> MaximumLootedBuildingRooms 50
LOG  : General      f:0> EnablePoisoning 1
LOG  : General      f:0> MaggotSpawn 1
LOG  : General      f:0> LightBulbLifespan 3.0
LOG  : General      f:0> FishAbundance 3
LOG  : General      f:0> LevelForMediaXPCutoff 3
LOG  : General      f:0> LevelForDismantleXPCutoff 0
LOG  : General      f:0> BloodSplatLifespanDays 0
LOG  : General      f:0> LiteratureCooldown 90
LOG  : General      f:0> NegativeTraitsPenalty 1
LOG  : General      f:0> MinutesPerPage 2.0
LOG  : General      f:0> KillInsideCrops true
LOG  : General      f:0> PlantGrowingSeasons true
LOG  : General      f:0> PlaceDirtAboveground false
LOG  : General      f:0> FarmingSpeedNew 1.0
LOG  : General      f:0> FarmingAmountNew 1.0
LOG  : General      f:0> MaximumLooted 0
LOG  : General      f:0> DaysUntilMaximumLooted 90
LOG  : General      f:0> RuralLooted 0.5
LOG  : General      f:0> MaximumDiminishedLoot 20
LOG  : General      f:0> DaysUntilMaximumDiminishedLoot 3650
LOG  : General      f:0> MuscleStrainFactor 0.7
LOG  : General      f:0> DiscomfortFactor 0.8
LOG  : General      f:0> WoundInfectionFactor 1.0
LOG  : General      f:0> NoBlackClothes true
LOG  : General      f:0> EasyClimbing true
LOG  : General      f:0> MaximumFireFuelHours 8
LOG  : General      f:0> FirearmUseDamageChance 2
LOG  : General      f:0> FirearmNoiseMultiplier 1.0
LOG  : General      f:0> FirearmJamMultiplier 1.0
LOG  : General      f:0> FirearmMoodleMultiplier 1.0
LOG  : General      f:0> FirearmWeatherMultiplier 1.0
LOG  : General      f:0> FirearmHeadGearEffect true
LOG  : General      f:0> ClayLakeChance 0.05
LOG  : General      f:0> ClayRiverChance 0.05
LOG  : General      f:0> GeneratorTileRange 20
LOG  : General      f:0> GeneratorVerticalPowerRange 3
LOG  : General      f:0> SpawnFrequency 4
LOG  : General      f:0> AllowMiniMap true
LOG  : General      f:0> AllowWorldMap true
LOG  : General      f:0> MapAllKnown false
LOG  : General      f:0> MapNeedsLight true
LOG  : General      f:0> Speed 3
LOG  : General      f:0> SprinterPercentage 0
LOG  : General      f:0> Strength 3
LOG  : General      f:0> Toughness 3
LOG  : General      f:0> Transmission 1
LOG  : General      f:0> Mortality 5
LOG  : General      f:0> Reanimate 3
LOG  : General      f:0> Cognition 3
LOG  : General      f:0> DoorOpeningPercentage 0
LOG  : General      f:0> CrawlUnderVehicle 5
LOG  : General      f:0> Memory 3
LOG  : General      f:0> Sight 2
LOG  : General      f:0> Hearing 3
LOG  : General      f:0> SpottedLogic true
LOG  : General      f:0> ThumpNoChasing false
LOG  : General      f:0> ThumpOnConstruction true
LOG  : General      f:0> ActiveOnly 1
LOG  : General      f:0> TriggerHouseAlarm false
LOG  : General      f:0> ZombiesDragDown true
LOG  : General      f:0> ZombiesCrawlersDragDown false
LOG  : General      f:0> ZombiesFenceLunge false
LOG  : General      f:0> ZombiesArmorFactor 1.0
LOG  : General      f:0> ZombiesMaxDefense 60
LOG  : General      f:0> ChanceOfAttachedWeapon 6
LOG  : General      f:0> ZombiesFallDamage 1.0
LOG  : General      f:0> DisableFakeDead 3
LOG  : General      f:0> PlayerSpawnZombieRemoval 1
LOG  : General      f:0> FenceThumpersRequired 25
LOG  : General      f:0> FenceDamageMultiplier 1.0
LOG  : General      f:0> PopulationMultiplier 0.15
LOG  : General      f:0> PopulationStartMultiplier 1.0
LOG  : General      f:0> PopulationPeakMultiplier 1.0
LOG  : General      f:0> PopulationPeakDay 28
LOG  : General      f:0> RespawnHours 72.0
LOG  : General      f:0> RespawnUnseenHours 16.0
LOG  : General      f:0> RespawnMultiplier 0.1
LOG  : General      f:0> RedistributeHours 18.0
LOG  : General      f:0> FollowSoundDistance 100
LOG  : General      f:0> RallyGroupSize 20
LOG  : General      f:0> RallyGroupSizeVariance 50
LOG  : General      f:0> RallyTravelDistance 30
LOG  : General      f:0> RallyGroupSeparation 15
LOG  : General      f:0> RallyGroupRadius 4
LOG  : General      f:0> ZombiesCountBeforeDelete 300
LOG  : General      f:0> Global 1.0
LOG  : General      f:0> GlobalToggle true
LOG  : General      f:0> Fitness 1.0
LOG  : General      f:0> Strength 1.0
LOG  : General      f:0> Sprinting 1.0
LOG  : General      f:0> Lightfoot 1.0
LOG  : General      f:0> Nimble 1.0
LOG  : General      f:0> Sneak 1.0
LOG  : General      f:0> Axe 1.0
LOG  : General      f:0> Blunt 1.0
LOG  : General      f:0> SmallBlunt 1.0
LOG  : General      f:0> LongBlade 1.0
LOG  : General      f:0> SmallBlade 1.0
LOG  : General      f:0> Spear 1.0
LOG  : General      f:0> Maintenance 1.0
LOG  : General      f:0> Woodwork 1.0
LOG  : General      f:0> Cooking 1.0
LOG  : General      f:0> Farming 1.0
LOG  : General      f:0> Doctor 1.0
LOG  : General      f:0> Electricity 1.0
LOG  : General      f:0> MetalWelding 1.0
LOG  : General      f:0> Mechanics 1.0
LOG  : General      f:0> Tailoring 1.0
LOG  : General      f:0> Aiming 1.0
LOG  : General      f:0> Reloading 1.0
LOG  : General      f:0> Fishing 1.0
LOG  : General      f:0> Trapping 1.0
LOG  : General      f:0> PlantScavenging 1.0
LOG  : General      f:0> FlintKnapping 1.0
LOG  : General      f:0> Masonry 1.0
LOG  : General      f:0> Pottery 1.0
LOG  : General      f:0> Carving 1.0
LOG  : General      f:0> Husbandry 1.0
LOG  : General      f:0> Tracking 1.0
LOG  : General      f:0> Blacksmith 1.0
LOG  : General      f:0> Butchering 1.0
LOG  : General      f:0> Glassmaking 1.0
LOG  : General      f:0> Reseeding weather period, new seed: 645690
LOG  : General      f:0> binkId: 6
LOG  : General      f:5191> Saving worldgen params
LOG  : General      f:5191> Saving GlobalModData
LOG  : Lua          f:5191> removing all player data
LOG  : Lua          f:5191> - player: 0
LOG  : Lua          f:5191> removing all player data
LOG  : Lua          f:5191> - player: 0
LOG  : General      f:5191> GameThread exited.
